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Ken
Post Jr - President / Audio-Visual Director
/ Lead Programmer
ken@omg-games.com
..... .plan
Although no one is completely sure what the Audio-Visual Director title really
means, he sure does a great job performing it. This OMG-Games co-founder and
code wrangler creates awesome 3D stuff, sounds, and music that's for sure,
and has even won a national award for his work!
Favorite Mixed Drink: Blue Kamikaze
Jeffrey Miner -
Vice-President / Game Director / Level Designer
jeff@omg-games.com.....
.plan
OMG-Games co-founder, resident mixologist, and a damn fine level designer
to boot. He's also the voice of reason and maturity here at this playground
we call a company.
Favorite Mixed Drink: Jim Beam and Coke
Brandon Thorne -
Art Director
brandon@omg-games.com.....
.plan
Art Director, concept and 3d-model skin artist at large. The third guy to
hop on the OMG bandwagon.
Favorite Mixed Drink: Coke and Vodka (can't drink Blue Kamikaze's
anymore after an 'incident' with too much of 'em)
Bryn Bellomy - Programmer
brynb@omg-games.com.....
.plan
Bryn is the Windows-based tools programmer for Rites of Acerbus (mainly
because the rest of us hate MFC, so why not let a grunt do it?). He also has
his hands dipped into the combat system. An RPG veteran and a good fellow.
Favorite Mixed Drink: Strawberry Milk
Mark Maxwell - 3D
Modeler / Concept Artist
markm@omg-games.com.......plan
Mark is one of the character modelers and artists for Rites of Acerbus.
This guy creates triangles faster than a Dorito factory (wow, isn't
that an original joke) and has a very unique drawing style that all of us
at OMG-Games are quite happy with. You know, that really dark and sinister
look. None of that rainbow and cute puppy crap. You know what I'm talking
about.
Favorite Mixed Drink: Ayahuasca, a South American hallucinagenic
mixture (well, that explains a whole lot -ed.)
Dave
Urban - Texture Artist
daveu@omg-games.com.....
.plan
Dave is the resident pixel pimp of OMG-Games. He creates awesome textures
for the worlds we create, as well as other excellent 2D artwork.
Favorite Mixed Drink: Whiskey 'Ol Fashion Sweet
Corey Brashears
- Marketing
coreyb@omg-games.com.....
.plan
The Main Man responsible for getting games from our computers onto the shelves
at the store. He does other stuff, too. Important stuff. Really.
Favorite Mixed Drink: White Russian
Kieth
Conner - Designer / Quality Assurance / Development Tester
kiethc@omg-games.com.....
.plan
No, we didn't spell his name wrong. That's actually how it's spelled on his
birth certificate. Whatever his parents were under the influence of at the
time during the certificate application fill-out process no doubt passed into
the genes, because this guy comes out with some serious whacked-out material.
At this place, that's a good thing of course.
Favorite Mixed Drink: Water, on the rocks.
Chris Vaughn - Game Designer / Programmer
chrisv@omg-games.com .....
.plan
Chris is one our head storywriters and game designers. He is also in charge
of various program modules in our game engine code-base.
Favorite Mixed Drink: Chocolate Milk
Kenneth Woodruff - Modeler / Architectural
Designer
kenneth@omg-games.com.....
.plan
We have no info on this person. We don't really know
who he is. He shows up for meetings sometimes and we think he has contributed
something, but we're looking into it. Actually, Kenneth is a master of the
Newtekian arts, and is one bad ass modeler and architectural designer. We
love him.
Favorite Mixed Drink: Green Apple Martini
John van der Burg - Programmer
johnb@omg-games.com .....
.plan
As one of Rites of Acerbus' development programmers, John can usually be
found locked in the basement, with only that small opening in the door for
bread and water to pass through. In the past, John has worked on such titles
as Black & White (special fx system) by Lionhead Studios, and Core (special
fx and pathfinding system) by Orange Games. He's commonly know as the Particle-Pimp.
Favorite Mixed Drink: Passoa Jus
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