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-OMG-Games'
CHAOS Engine
powering Rites of Acerbus
Technical
Features
-OSP (Octree Space Partitioning)
for handling exceptionally arbitrary world geometry
-Preprocessed CHAOS Visibility System, quickly culls up to 90% of hidden geometry
-Fast real-time occlusion system
-World LOD system for virtually unlimited visibility
-Lightmapped
radiosity lighting, and
dynamic RGB lighting
-Cloth
system for capes, cloaks, flags, hair, etc.
-Skeletal animation
-Dynamic particle system for fire, magic, rain, snow, etc.
-Hardware Transform and Lighting (T&L) ....................................Game
Features
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