Our Mission (and you're just going to have to accept it.)
Ever get the feeling that the computer game industry has run out of original ideas? Sure, the technology keeps getting better...but do the games? Although this may be the standard now, it's not going to be for long; OMG-Games has taken the task upon themselves to up the ante, and bring new life to this stagnant pond of unoriginality. With fresh new talent straight from the streets (only proverbially, at least so far), we're making it our goal to provide gaming entertainment we can be proud of. The kind of games we want to play. The kind you will want to play, as well. With that in mind, take a stroll through the stuff we've thrown up on the site, laugh a little, perhaps even cry some (it's okay for a man to cry, really). No matter what you do, keep your eye on OMG-Games - We're about to take the industry by storm!

About the Company
OMG-Games was formed in December of 1998. Ken and Jeff were working together on some contract game work at the time and both found they had a very similar vision for what they'd like to create and contribute to the game industry. Thus this company was born. The OMG-Games team is responsible for the critically acclaimed, addictive puzzle/strategy game Gridlock!, and are currently developing a massive Action/Adventure/RPG, Rites of Acerbus.
 

Copyright © 2000 OMG-Games, LLC
 
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.plan files

Ken Post Jr., 09/26/01

Kieth Conner, 08/24/01

Mark Maxwell, 07/10/01

Dave Urban, 03/14/01